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Censoring Violent Video Games Search result for 'Censoring Violent Video Games': Paper Excerpts: ... despite the increase in violent video game sales, therefore, how can there be a correlation between violence in media has remarked that these violent video games mimic training simulations used by the military and therefore should not be to what extent watching violent movies or playing violent video games prompts individuals to act out the violent a return to the days where the most violent of video games meant shooting down geometric shaped alien spacecraft. Atari factors," for the carnage and bloodshed, including "large and impersonal high schools, violent video games, a poor ...
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Sources list for CENSORING VIOLENT VIDEO GAMES: Goldstein, Jeffrey Ph.D. 2001. DOES PLAYING VIOLENT VIDEO GAMES CAUSE AGGRESSIVE BEHAVIOR? Playing by the Rules: The Cultural Policy Challenges of Video Games. Cultural Policy Center, University of Chicago. http://culturalpolicy.uchicago.edu/conf2001/papeVideo Games and Aggression Kirsh, S.J. (1998). Seeing the world through Mortal Kombat-colored glasses: violent video games in teenagers. Psychosomantic Medicine. 56,152-153 Violent Video Games Willenz, Pam (2000). "Violent Video Games Can Increase Aggression." APA Online. <http://www.apa.org/releases/videogames.html>. Violent Video Games France, Bill. "Violent video games are training children to kill." Herald.net. 18 Nov 2003. Online at < http://www.heraldnet.com/Sto ries/03/11/18/17748407.cfm>. France, Bill. "Violent video games are training children to kill." Herald.net. 18 Nov 2003. Online at < http://www.heraldnet.com/Sto ries/03/11/18/17748407.cfm>. Violent Video Games Anderson, C.A., & Bushman, B.J. (2001) "Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, psychological arousal, and prosocial behavior." Psychological Science,12, 353 + Violence in Video Games More sources on "CENSORING VIOLENT VIDEO GAMES"
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